A stone arena under crimson torches down 25 lines. Free spins double every win and the roar rises through the round: x2, x2, x4, x5, x8. Nothing it reaches is given back.
Crimson Arena works down 25 lines on a single stake. Around 38 spins in a hundred pay, though the bulk of it is loose change. Rising Roar is what the free round runs on: free spins double every win and the roar rises through the round: x2, x2, x4, x5, x8. Nothing it reaches is given back.
Rising Roar. Free spins double every win and the roar rises through the round: x2, x2, x4, x5, x8. Nothing it reaches is given back.
Play happens in free virtual coins only. Nothing here is real-money gambling, no prize has value in the world outside, and there is nothing to buy. Every result is drawn by a random number generator, independent of the one before.
Measured by running this page's own engine for 5,000,000 spins: coin RTP 99.5%, hit frequency 37.6%, free spins about once in 122 spins, a win of 10x your stake or more about once in 206 spins. Coin figures only — no money is staked or returned.
No sign-in and nothing to fill in. Choose a stake with minus and plus; it is shared out over 25 lines.
Spin. Symbols pay left to right along the lines drawn in the pay table.
Three Medals open the free round and Rising Roar runs through it.
A loud hour with frequent small wins and the occasional heavy one.
Plenty of paying spins return less than they cost. The counter moves either way; that is what a frequent-win machine actually feels like.
| Symbol | Five on a line | Same, as a share of the stake |
|---|---|---|
| 4,000× line bet | 160× your stake | |
| 2,000× line bet | 80× your stake | |
| 1,000× line bet | 40× your stake | |
| 650× line bet | 26× your stake | |
| 400× line bet | 16× your stake | |
| 260× line bet | 10.4× your stake |
The five card ranks (10 to A) pay the least. Three Medals anywhere open the free round. Full values for three and four of a kind are in the paytable.
Free spins double every win and the roar rises through the round: x2, x2, x4, x5, x8. Nothing it reaches is given back.
Splitting one stake over 25 lines trades size for how often something comes back.
Five Sword Emblem on one line, with the Laurel Crown behind it.
A new four arrives daily and any arena counts towards them. There is no obligation.
Play while it is fun and quit when it is not. Put a time limit on it before you begin, and step away at intervals. If gambling of any kind is causing you problems, the National Gambling Helpline is free and confidential on 0808 8020 133, 24 hours a day, or visit GamCare and BeGambleAware. Read our responsible play policy.
Epic Spin Arena is an adults-only site for players of 18 and over. Coins are virtual and hold no monetary value; none can be bought, sold, withdrawn or exchanged. Nothing is on sale, there is no prize of real value, and skill here does not carry over to real-money gambling.
If gambling is a problem, help is free and confidential: National Gambling Helpline 0808 8020 133, 24 hours a day · BeGambleAware · GamCare · Our responsible play policy
You are already playing Crimson Arena for free and you always can. The free account is what opens the other two machines and keeps your coins, level and daily missions between visits.
Virtual coins throughout. No real-money gambling, no prize worth anything outside, nothing to buy. 18+.
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